Description
Tanggal rilis: 1996/06/28
Platform: Sega Saturn
Developer: Acclaim
Jumlah disc: 1
Perkiraan tiba di alamat pemesan: 2 hari
Deskripsi:
– Region Japan.
– New.
The cyborg Coton from Rise of the Robots defeated his opponents and faced the Supervisor, who used her morphing ability to defeat him and assimilate him into her own consciousness. Coton’s thought patterns were cloned and used to bolster the artificial intelligence of the Supervisor, who used fragments of his conscious in selected robots to imbue them with the ability to improve upon their own design. Electrocorp scientists, fearing that Coton had been defeated and that the Supervisor would now target the city, prepared a counter-virus based on EGO from the information Coton had earlier sent them. The Anarchy Virus was released to the main building of Electrocorp, and it infected most of the robots previously under Supervisor’s control – the robots waged war against each other, disconnecting from the neuronet, quickly depleting the numbers of the Supervisor’s army. Coton used the distraction caused by the malfunctioning robots to upload his consciousness to another robot, and prepared to either escape the Electrocorp building or to attempt another attack on the Supervisor.At this point, the story ends, and it is left open-ended -and dependent on the player’s ability- whether Coton is successful in either attempt. If any character who defeats the Supervisor, it will only have one ending, as they destroy the Supervisor and then destroy the Electrocorp buildings
A fighting game developed by Mirage Media and published by Acclaim Entertainment in 1996. The game is a sequel to Rise of the Robots, and improves on the first game’s graphics, rendering and animation; hits give off metal scraps and electrical arcs progressively run over the bodies of damaged robots. The in-game music features hard-rock themed music by Tom Grimshaw at Mirage, and a theme by Queen’s guitarist Brian May entitled “Cyborg”. Unlike its predecessor, this game allows the players to control any robot, both in one and two-player mode. Players can choose from 256 different palette rotations for each robot. There are six different types of projectiles available to each robot. The game features a far broader fighting experience than its predecessor. Each robot has its own original moves, death moves which are called E-X-E-C-U-T-E-D, the ability to steal and use a defeated robot projectile, and a devastating super move that can be used when the power bar is full, similar to other fighting games of the time. The game also features a combo counter system, named Chaos. The controls are standard for a fighting game, and non-humanoïd robots adapt their moves to the punch/kick model.
Reviews
There are no reviews yet.